The Effect of Affordances on the Perceived Durations of Visual Stimuli During Action in Virtual Reality
Affordances describe the possible actions that an agent can perform on an object, enabled by the agent’s morphology as well as the object’s structure, such as grasping a mug handle with one’s fingers. Previous research has shown that perception of these affordances in the environment affects response time during phases of action (action planning and execution), possibly due to the affordance competition phenomenon in the brain. However, whether affordance perception affects perceived interval durations during the phases of action has yet to be investigated, which this project will address. This project aims to contribute to the nascent research linking affordances to the interval timing, especially during action planning, using two experimental studies. The results of this project will be utilized to elucidate and further develop theories of time perception in the brain.